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Traits · Cross-source

How to Reroll Traits in Anime Expeditions

Learn where to reroll traits, what Trait Crystals do and which public trait roll chances are worth planning around.

Last checked: 2026-07-23

Quick answer

Use the Trait reroll station in the lobby, spend one Trait Crystal per roll, and use filters or auto-reroll only after selecting a unit you plan to keep.

Difficulty: BeginnerReading time: 4 minEvidence: Cross-sourcePublished: 2026-07-17Updated: 2026-07-23Checked: 2026-07-23

Steps

  1. 1. Reach the Trait station

    In the main lobby, go to the Evolve area and interact with the Trait reroll station between Evolve and Crafting.

  2. 2. Select a unit

    Choose the unit you want to improve before spending crystals. Early starter units are often replaced quickly.

  3. 3. Reroll and filter

    Each reroll uses one Trait Crystal. Filters and auto-reroll can help stop on a preferred trait, but verify the result in-game.

Public trait pool snapshot

The latest public guide lists Unbound, Primordial, Forsaken and Draconic as the rare multi-stat targets. Common Strength, Speed and Range traits are useful early but are easier to replace. These are a public comparison snapshot, not a promise that the live client has the same table after every update.

  • Unbound is reported at 0.1% with a 1,500 pity note.
  • Primordial is reported at 0.2% with a 750 pity note.
  • Forsaken is reported at 0.3% with a 500 pity note.
  • Draconic is reported at 0.5% with a 300 pity note.

Decide whether the unit is worth a reroll

Trait Crystals are easier to spend than to replace, so the first decision is not which rare trait looks best. It is whether the unit has a role you will still use after the next few Story stages. Check the unit snapshot, its current stats and your team gap before opening the station. A carry that clears waves, a support that solves a real weakness or a unit you already plan to evolve is a better candidate than an untested starter. This approach also keeps the site’s tier advice honest: a tier label is a comparison snapshot, while your roster determines the practical value of one roll.

If you are still changing your roster every few summons, keep the crystals in reserve. A common trait on a unit you actually use can be a better short-term decision than chasing a rare trait on a unit that will sit in storage. Write down the unit, current role and the trait you are willing to keep before rerolling. That small pause gives you a stop rule and makes the resource cost visible.

Reroll workflow at the station

Go to the Evolve area in the main lobby and interact with the Trait reroll station between Evolve and Crafting. Select the unit first, then confirm that the displayed name is the unit you meant to improve. The public walkthrough reports one Trait Crystal per reroll. Use the normal roll once to confirm the interface, then choose a filter or auto-reroll setting only after you understand what the game will accept as a match.

When a roll appears, read the complete result instead of reacting to one attractive word. A multi-stat trait can be valuable for a general carry, while a simpler trait may fit a narrow support role. If the interface offers an auto-reroll stop condition, make it match your written target and keep the session supervised. Stop when the selected trait appears, when your reserve reaches the limit you set, or when the unit is no longer part of your plan. Do not treat an automated stop as proof that the result is optimal; verify the trait on the unit page after the roll finishes.

Read probability and pity notes correctly

The public percentages and pity notes are useful for comparing how ambitious a target is, but they should not be presented as a guaranteed in-game formula. The current source reports Unbound at 0.1%, Primordial at 0.2%, Forsaken at 0.3% and Draconic at 0.5%, alongside notes for 1,500, 750, 500 and 300 pity respectively. Those figures are evidence for a planning conversation, not a replacement for the live station. A future patch, banner change or event can change the table, and the current source does not provide a complete official probability contract.

Use the numbers to set expectations rather than to promise an outcome. A low chance means you should protect a reserve and decide how many crystals you can spend before starting. If the counter in the client does not match a public note, trust the current client for your immediate action and record the conflict on the Sources page. The planner on this site can help frame a target, but it cannot reveal hidden pity rules or turn an estimate into a guarantee.

How to rebuild your crystal supply

Public sources commonly point to maps, daily rewards, codes, updates and in-game mail as places where Trait Crystals may appear. Check each source in the current client rather than assuming an old reward is still available. Redeem the active code list exactly, review the update ticker for event announcements and collect routine rewards before beginning a long session. If a code reward conflicts between trackers, note the conflict and verify the delivered item in-game; do not plan a reroll budget from the larger claim.

A useful routine is to separate crystals into two groups: a protected reserve for a unit you intend to keep and a smaller working amount for experimentation. The split is your own budget, not a game rule. It makes a failed experiment less damaging and leaves resources available for a new unit after a balance update. Recheck the official Discord and the game client before changing that reserve.

After the roll

Record the final trait and the unit’s role before leaving the station. Then compare the result with the relevant unit and trait pages, not with a screenshot from an older patch. If the trait is good enough for the current task, move on to stats, equipment or evolution instead of rerolling for a perfect label. If it is not useful, identify the exact reason and set a new target before spending another crystal. This keeps each session tied to a player goal and creates a clear audit trail when the public table changes.

Tips

  • Keep a reserve of crystals for a unit that already has strong stats or a role you need.
  • Write a target and a stop limit before starting auto-reroll.
  • Check the Tier List and Stat Reroll Planner before committing to a long reroll session.
  • Verify a public pity note against the current station instead of treating it as an official guarantee.
  • Recheck codes, updates and Discord before changing your crystal budget.

Common mistakes

  • Spending all crystals on a starter unit you will replace.
  • Treating community pity notes as a guaranteed in-client rule without checking the current banner or station.
  • Choosing a rare-looking trait without checking whether it helps the unit’s actual role.
  • Leaving auto-reroll running without a defined stop condition.
  • Using a conflicting reward report as if it were confirmed inventory.

Frequently Asked Questions

What item rerolls traits in Anime Expeditions?

Trait Crystals are used at the Trait reroll station.

What is the best trait in Anime Expeditions?

The latest public comparison places Unbound at the top, but trait value depends on the unit and current balance.

How many Trait Crystals does a reroll use?

The current public walkthrough reports one Trait Crystal per reroll; verify the live station after updates.

Should I reroll a starter unit?

Usually wait until the unit has a role you expect to keep, because early starter units can be replaced during progression.